Gaming

Everything you need to know about World of Warcraft Classic

World of Warcraft Classic has arrived, transporting fans of the most legendary MMO of all time back to 2006. It brings players back to Azeroth as they remember it, recreating the appearance and gameplay systems from a time when WoW was significantly different from how it is today. Whether you’re a long-standing subscriber, someone considering returning to the game, or a newcomer interested in trying WoW for the first time, we’ve compiled all the essential information about World of Warcraft Classic right here.

How do I play?

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World of Warcraft Classic is now available on PC and Mac. You can download the game client on Battle.net. The initial cost of World of Warcraft Classic is zero, but you need an active WoW subscription to play. Subscriptions are priced at $15 per month, and if you already have a current WoW subscription, you’re good to go. A subscription covers both modern WoW and Classic. You can save money by purchasing a six-month subscription for $13 per month or a three-month subscription for $14 per month.

One of the great things about Classic is how little it demands from your system. Essentially, anyone with a desktop or laptop built in the last ten years can play.

PC minimum requirements:

  • OS: Windows 7 64-bit (Windows 10 also supported)
  • CPU: Intel Core 2 Duo E6600/AMD Phenom X3 8750 (or better)
  • GPU: Nvidia GeForce 8800 GT 512MB/AMD Radeon HD 4850 512MB
  • RAM: 2GB or 4GB for systems with integrated graphics
  • Storage: 5GB

Mac minimum requirements:

  • OS: MacOS 10.12
  • CPU: Intel Core i5 2.0GHz
  • GPU: Metal Capable, 1GB VRAM
  • RAM: 2GB or 4GB with integrated graphics
  • Storage: 5GB

What is WoW Classic?

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World of Warcraft rewinds time back to 2006, before the release of the first expansion, The Burning Crusade. WoW originally launched in 2004, so we’re not starting completely from scratch. WoW Classic uses the Drums of War patch (1.12) as a starting point. From looting to character builds to visual aesthetics and gameplay mechanics, WoW Classic faithfully recreates the experience of 2006.

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Combat is slower, more methodical, and generally more perilous. Traveling across the map takes much longer than in modern WoW. Moreover, quests are more straightforward, with less random events occurring during missions. You may need to explore and backtrack more to find your way. While your primary stats may be similar to modern WoW, the secondary stats are significantly different, as Blizzard has made substantial changes to this aspect of character development over the years.

Overall, progressing in vanilla WoW requires more effort. Although the level cap is only 60 (compared to the current 120), you’ll spend considerably more time exploring the world, connecting with other players, and grinding for valuable loot. Your build choices also carry more weight, as you cannot switch your specialization instantaneously. Everything must be earned through hard work. However, this lengthier journey can be more rewarding.

Blizzard has also made some technical changes to improve the playing experience. Players can now set up macros and install add-ons, report players with a simple right-click, and utilize colorblind settings for greater visual accessibility.

Realms

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Before creating your character, you must select a realm. WoW Classic currently offers 29 realms, featuring a mix of normal PvE, PvP, and combination realms. Each realm indicates whether it has a low, medium, or high player count, giving you an idea of how long the queue times might be. Keep in mind that during the launch week, wait times have reached up to 10 hours at their peak. While that’s an extreme case, be prepared for the possibility of waiting several hours to join a realm. Here is the complete list of realms:

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Normal (PvE): Ashkandi, Atiesh, Mankrik, Myzrael, Old Blanchy, Pagle, Westfall, Remulos
PvP: Bigglesworth, Blaumeux, Faerlina, Fairbanks, Herod, Incendius, Kirtonos, Kurinaxx, Kromcrush, Rattlegore, Skeram, Smolderweb, Stalagg, Sulfuras, Thalnos, Whitemane, Arugal, Yojamba
RP: Bloodsail Buccaneers
RP-PvP: Deviate Delight, Grobbulus

Each player can have up to ten characters per realm, with a total cap of 50 characters across all realms. If you choose to play on a PvP realm with an Alliance character, you must remain on the Alliance side on that realm. However, this restriction does not apply to PvE realms, allowing you to have both Horde and Alliance characters on the same realm.

Choosing your class

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When creating your character, you’ll need to select your class: Warrior, Druid, Hunter, Warlock, Paladin, Rogue, Priest, Mage, or Shaman. The choice of class depends on personal preference, but if you need help deciding, we have a detailed class guide available to assist you.

Features, not bugs

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During the beta period, many players reported bugs they found to Blizzard. In response, World of Warcraft community manager Kaivax released a “Not a Bug” list. For example, quest objectives and points of interest will not appear on the mini-map, and Gnomes and Taurens are accurately depicted in their respective proportions. WoW has undergone numerous changes since 2006, so it’s understandable why players returning to the past might initially perceive these differences as glitches.

Update schedule

Yes, World of Warcraft Classic aims to recreate the early days of the MMO. However, that doesn’t mean it won’t evolve over time. Blizzard has already outlined a plan for six phases of content in World of Warcraft Classic. The goal is to have the game grow in the same way it did in 2006, including smaller updates like gear stat changes, which will be introduced just as they were originally. It’s important to note that at launch, PvP tracking will not be available, and there won’t be any formal rewards for PvP content.

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Blizzard hasn’t disclosed a specific release window for the upcoming phases yet.

Phase 1 (launch):

  • Molten Core
  • Onyxia
  • Maraudon

Phase 2:

  • Dire Maul
  • Azuregos
  • Kazzak
  • Honor System (PvP)
  • PvP Rank Rewards (PvP)

Phase 3:

  • Blackwing Lair
  • Darkmoon Faire
  • Darkmoon deck drops begin
  • Warsong Gulch (PvP)
  • Alterac Valley (PvP)

Phase 4:

  • Zul’Gurub
  • Green Dragons
  • Arathi Basin (PvP)

Phase 5:

  • Ahn’Qiraj War Effort begins
  • Ahn’Qiraj raids open when the war effort dictates
  • Dungeon loot reconfiguration, including tier 0.5 dungeon gear, relics, altered drop rates, and location changes

Phase 6:

  • Naxxramas
  • Scourge Invasion
  • PvP objectives in Eastern Plaguelands and Silithus (PvP)

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