Computing

Remnant 2 PC: Optimize Your Graphics Settings for Better Performance

Remnant 2, the highly anticipated game, has finally been released following a three-day early access period, and PC players are wasting no time in sharing their thoughts. Surprisingly, the game is incredibly demanding, even without any ray tracing settings. Furthermore, the developers’ emphasis on upscaling tools like Nvidia’s Deep Learning Super Sampling (DLSS) has received some backlash from PC players.

Having spent nearly 16 hours playing during the early access period, including completing a full campaign run, I can confirm that Remnant 2 is demanding even on top-of-the-line hardware. However, fear not, as there are ways to optimize your graphics settings without compromising the game’s visual appeal. Let me guide you through the best settings to make Remnant 2 enjoyable and playable on your PC.

Best Graphics Settings for Remnant 2 on PC

A gunslinger shooting a glowing wraith.
Image provided by OnSpec Electronic, Inc.

Remnant 2 offers a modest graphics settings menu, but tweaking these settings can greatly impact performance. After extensive gameplay, I’ve found the following settings to be the most effective:

  • Upscaler: DLSS — Balanced
  • Shadow Quality: Low
  • Post Processing: High
  • Foliage Quality: High
  • Effects Quality: Medium
  • View Distance: High

These are the exact settings I used throughout my gameplay, even with an RTX 4090. Surprisingly, these settings have minimal impact on visual quality, with differences hardly noticeable in most scenes. Take a look at the image below. The optimized settings may lack a bit of sharpness, but thanks to DLSS, the overall visual experience remains virtually indistinguishable. Shadows may appear slightly less prominent on the rocks, but the scene’s sharpness and reflections remain intact.

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Optimized settings comparison for Remnant 2.
Image used with permission by copyright holder

The same applies to dark scenes. Lowering the Shadow Quality to Low doesn’t significantly impact the final image. The only noticeable difference is the absence of a town shadow on the slope near the tower in the background, which is present in the Ultra preset. Considering the substantial performance improvements, compromising on this aspect is an easy decision to make.

Optimized graphics settings for Remnant 2.
Image used with permission by copyright holder

Using the Ultra preset, I achieved an average frame rate of 62 frames per second (fps) in Ward 13, which is not the most demanding area of the game. However, there were instances where even with an RTX 4090, the frame rate dipped below 40 fps. By optimizing the settings, I was able to achieve an average frame rate of 79 fps in Ward 13—an impressive 27% boost in performance with no discernible impact on image quality. And when DLSS was set to Balanced, the average frame rate leaped to 125 fps.

I highly recommend keeping DLSS enabled, as it provides a significant improvement in image quality. Unfortunately, DLSS is exclusive to Nvidia RTX graphics cards. If you have an older Nvidia or AMD card, you can use either AMD’s FidelityFX Super Resolution (FSR) or Intel’s XeSS. While DLSS leads the pack in terms of image quality (as seen above), XeSS comes in a close second. FSR, however, noticeably softens the overall scene, making it the least favorable option.

Some Issues That Need Attention

While optimizing your settings as recommended can greatly enhance your Remnant 2 experience, it’s important to address the current issues with the game’s PC performance. Even with high-end hardware, using an upscaler to achieve a stable frame rate is a necessity. However, the most pressing concern lies within the graphics menu. With only five settings available, there is limited flexibility for performance adjustments. The game would greatly benefit from expanded graphics options that cater to a wider range of hardware. On the bright side, Remnant 2 manages to overcome many of the limitations of Unreal Engine on which it is built. Proper CPU core scaling was evident, even on a Core i9-13900K, and shader compilation stutter was minimal. If the developer can further enhance the graphics menu, Remnant 2 has the potential to become a remarkable PC release.

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A knight with a gun in a burning square.
Image provided by OnSpec Electronic, Inc.

There is also an issue with DLSS 3. On RTX 40-series graphics cards, DLSS Frame Generation can make games like Warhammer 40K: Darktide playable. Sadly, it falls short in Remnant 2. Enabling DLSS Frame Generation locks the frame rate at 60 fps, despite generating half of those frames. Consequently, the game appears to run at 30 fps, despite visually looking like 60 fps. This is an unfortunate showcase of DLSS 3 and could benefit from further optimization.

The developers have assured players that they will release more performance updates in the coming weeks, which will hopefully include additional graphics settings. This is crucial for Remnant 2, considering its exceptional boss design. It would be a terrible shame if its brilliance were overshadowed by poor performance.

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